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Bastion's Open Source Branch for MonoGame

By Greg Kasavin August 25th, 2012

Hey, this a quick note for our fellow game developers out there. As you may know, we originally released Bastion for Xbox LIVE Arcade and PC, but we've since shipped versions for Google's Chrome browser as well as Mac and Linux. These more recent versions of Bastion used MonoGame, an open-source implementation of the Microsoft XNA 4 Framework. Given the spirit of open-source development, we're happy to make our changes available:

Bastion for Native Client - MonoGame Branch

Bastion for Mac - MonoGame Branch

Bastion for Linux - MonoGame Branch

Please note the Native Client version is least likely to work "out of the box" due to the proprietary nature of the work we had to do there. Also we cannot guarantee being able to provide support for these branches if you decide to use them.

MonoGame was essential to our ability to bring Bastion to new platforms so we hope our work can likewise help other developers.