Blog »

Career Opportunity: 3D Animator

By Supergiant Games August 17th, 2021

Update Sep 22, 2021: Thank you to everyone who expressed interest in this opportunity! At this time we're no longer seeking new applicants. Should we have any additional job openings in the future, we'll likely post about it here and via Twitter.

Our small San Francisco-based team is seeking an experienced 3D animator to join our studio. In this position, you will fill an integral role on our award-winning art team, and bring all our characters and creatures to life. This is a full-time position with the option for working remotely.

Job Responsibilities

  • Animate characters and creatures in collaboration with our art and design teams, creating both action- and narrative-focused animations

  • Deliver on artistic / creative goals while adhering to production, gameplay, and performance requirements

  • Integrate animations into our pipeline, and iterate on them based on art and design feedback

  • Work closely with our engineering team, and a rigger / technical animator, to problem-solve and improve pipelines

About the Candidate

  • Expert-level experience with Maya

  • Experience working in a game engine on one or more shipped titles

  • A distinct creative voice with ability to execute across a spectrum of styles

  • Familiarity with Supergiant’s titles; general interest in video games

  • Excellent written and verbal communication

  • Effective at creatively and collaboratively problem-solving

  • Organized, responsible, and able to work autonomously

  • Experience with After Effects a plus

  • Motion capture and rigging experience are pluses

We offer competitive compensation, flexibility in whether you work remotely or on-site, and a collaborative environment where you’ll have many opportunities to make key contributions to our next project and beyond.

To apply, please email with the subject line "3D Animator". Include a link to your portfolio in the first line, and your resume in the body of the email (no attachments please). In your note, please also provide brief responses to the following questions:

  • What are some of your artistic inspirations?

  • What aspect of the animation in Hades has the biggest opportunity for improvement?

  • If you were an animal, real or imagined, what would you be?

Note: As part of the selection process, we may ask you for a paid art test.