July 20 2016

Bastion Turns 5

Our first game, Bastion, launched on this day five years ago.

Thank you for making it such a success, so we could carry on as a team.

Happy Birthday, Kid!

We are back from a glorious trip to PAX East, where we showed our next game Pyre for the very first time! We're now back and excited to keep forging ahead on this next project, BUT FIRST! A recap of the show.

Supergiant @ PAX East in Photos: Our whole team was on hand to meet with hundreds of people each day who queued up to play the game. Have a look the photo gallery of our trip!

Nothing like watching hundreds of people play our game for the first time!

Media Impressions of Pyre: Check out a wide variety of hands-on previews and interviews about the game, as well as direct-feed gameplay footage of what we showed!

"I was totally sold on its weird, beautiful, original world." -- IGN.com

"In Pyre, your friends are your power, and it's your responsibility to cultivate that." -- GameSpot.com

"Pyre is a strange, beautiful, magical creation." -- Polygon.com

"Pyre may not be what you were expecting, unless you merely expect Supergiant to be creatively bold." -- Kotaku.com

Video: 'Ave a Gander at Pyre -- TotalBiscuit (also: uncommented gameplay)

"Beyond its thematic consistency and innovative genre-splicing, Pyre is just plain enjoyable." -- Eurogamer.net

"...like The Oregon Trail meets Rocket League." -- PCGamer.com

"Pyre looks to have all the potential of all of Supergiant’s previous games and then some." -- EGMNow

"The brief glimpse of the game offered at PAX East has already generated a huge wave of excitement." -- Wikia.com

"...it's a gorgeous blend of styles." -- ZAM.com

"...it’s a joy to report that Pyre appears to be yet another wonderful experience from Supergiant Games." -- Hardcore Gamer

"Supergiant Games has something special in store for us all in 2017." -- ActionTrip.com

"At the end of the demo, I didn’t want to leave the booth. I wanted to wait in line and play it again." -- Tom's Hardware

"My time with Pyre left me wanting more." -- The Outerhaven (plus interview)

"...the game sucked me into its world effortlessly." -- Irrational Passions

"...the game truly captivated us." -- Push Square

"...the game just clicked with me." -- SideQuesting.com

"...the writing was immediately engaging and fun." -- MMORPG.com

"With their third game, they are not missing a single beat." -- Black Girl Nerds

"Pyre is quickly shaping up to be another indie-legend for Supergiant." -- Skewed & Reviewed

"Pyre is a stunning game with very interesting potential." -- Blogcritics

"Pyre continues the studio's tradition of creating gorgeous, magical worlds." -- Hooked Gamers

"I had a great time with Pyre and I’m looking forward to seeing where Supergiant takes it." -- Blackman 'n Robin

"It’s incredible that Supergiant is able to do so much with so little." -- GameCrate

Video: Favorite Game from PAX! -- Starsnipe

Video Interview -- ReedPOP

Video Interview -- GameEnthus

Audio Interview: Supergiant Co-Founder Gavin Simon -- Just Press Start

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Did we miss anyone? Let us know on Twitter! This was our sixth consecutive PAX East. One of the great things about the show is seeing some of the same folks there year after year. For those who couldn't join us in person, we hope this recap serves as a bit of a substitute! Until next time, we'll be hunkering down, looking to make Pyre live up to the promise so many of you out there see in it. Thank you again for all your support!

We're incredibly excited to announce Pyre, a new party-based role-playing game we're making here at Supergiant. Check out the first trailer:

Play it at PAX: We're bringing Pyre with us to PAX East this week! If you're coming to the show, visit us at booth #8212 and let us know what you think!

Prevail in the Rites, and be free again.

About the Game: In Pyre, you lead a band of exiles through an ancient competition spread across a vast, mystical purgatory.

Pyre once again showcases our team's commitment to rich atmospheric presentation and storytelling, along with a distinctive gameplay blend that combines expressive decision-making on the world map with fast, action-packed confrontations against rival groups of exiles whose own freedom is at stake. We want to create a large cast of characters you can grow close to as you travel together across a strange and wondrous land.

The journey to the Downside is thought to be a one-way trip.

The Story So Far: At the beginning of the game, your luck has almost run out when several masked wanderers find you and revive you from the brink. With your help, they seek to learn the truth about the Rites, a secretive competition through which the worthiest exiles can return home, absolved of their transgressions. As you journey across the Downside in the wanderers' custom blackwagon, you'll meet a variety of characters of all shapes and sizes, and learn what's in store for each of them should they prevail in the Rites. Your actions will determine who returns to glory, and who remains in exile to the end of their days.

The blackwagon serves as your makeshift home.

Platforms and Availability: Pyre will be available in 2017. Like Transistor, it will launch simultaneously on Steam and the PlayStation 4.

Three exiles must act as of one mind during the Rites.

Until Next Time! Though Pyre won't be available until next year, here are some things you can do right now:

We hope you'll see why we think Pyre is special, and your support means everything to us as we push forward!

The Transistor Original Soundtrack is now available on vinyl! Get it here.


Transistor Original Soundtrack 2x LP

This deluxe double LP set features the new single She Shines, along with all the other tracks from the award-winning original soundtrack by our composer and audio director Darren Korb and vocalist Ashley Barrett. (If you picked up previous versions of the soundtrack from our online store, Bandcamp, or Steam, you'll be getting a digital copy of She Shines as a free update today!)

Listen to the updated track list of the Transistor OST on vinyl.

Each record comes with a special download code for a digital version of the vinyl track list. With your purchase, you'll also receive a complimentary digital download code for the Extended version of the soundtrack.

This new album comes in a glossy old-style gatefold jacket featuring artwork by Jen Zee and song lyrics by Darren Korb. Each record is pressed on 180 gram milky clear vinyl. We collaborated with Pirates Press to create this set and couldn't be happier with how it all turned out. There's something special about hearing this music on vinyl, as it fits the feel of the world of Transistor better than any other format.

We've always wanted to put one of our game soundtracks on vinyl! If you've been one of the many who've voiced your interest and support for this over the years, we hope you'll find it was well worth the wait.

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We'd also like to take a moment to welcome Mr. John-Paul Gabler to our team! JP's been the mastermind behind our online store for some time, and was instrumental in the production of this new album among many other things we've somehow pulled off since he joined! You can learn a bit more about JP and all of us at Supergiant on our seldom-updated team page.

Red and the Transistor might belong to each other, but now, they can belong to YOU in the form of this new Transistor Collectible Figure!

Hey Red!

Some background: Years ago, after we made our first game, Bastion, we wanted to create some merchandise around it. It felt satisfying to have a tangible artifact based on a digital game, and there was a palette-cleansing process in shifting gears from building software to physical items. Plus, fans of our game seemed to really enjoy the result!

One of the first items we produced was the Bastion Original Soundtrack CD, and it ended up being a big hit much like the game. Since then we've made posters, T-shirts, pins, even USB drives! All of these items were designed by the very same team that created our games, and we fulfill store orders to anyplace in the world straight from our San Francisco headquarters.


Here's the figure next to the unique packaging.

There's always been a long list of stuff we hoped to make one day, provided we could get it right. And now, we're pleased to scratch one of the top items off that list as we present to you the Transistor Collectible Figure, featuring Red and her favorite mysterious weapon of unknown origin. Head on over to our online store to order one today while supplies last.

More than a year in the making, the figure is designed by our art director Jen Zee and created in partnership with the folks at We Love Fine. Red stands approximately 6" tall on a custom base and comes packaged in a unique translucent box shown here.

Red's been a big part of our lives for a number of years now so it's been great to see her smiling face day in and day out. We hope you'll feel the same way!