Blog »

Hades: Now Available on Steam Early Access!!

By Supergiant Games December 10th, 2019

We are beyond excited to announce that our god-like rogue-like dungeon crawler, Hades, is now available on Steam in Early Access! Read on for details, or cut to the chase and head to Steam to pick it up:

[ ABOUT THE GAME ] In Hades, you hack and slash your way out of the Underworld of Greek myth, growing stronger and unraveling more of the story with each unique escape attempt.

We think it combines the best aspects of our previous games, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre. As the immortal Prince of the Underworld, you'll wield the powers and mythic weapons of Olympus as you battle out of hell, toward the surface, all the while defying the god of the dead himself.

[ PRICING & SPECIAL OFFER ] Hades retails for $24.99 on Steam, though now through Jan. 2, 2020, you can get it for 20% off during our launch celebration! But, that's not all: Everyone who purchases Hades on Steam during this period will receive a free, giftable copy of our critically acclaimed party-based RPG, Pyre!

That's right -- act now, and get our two latest games for the price of one!!

[ ALSO AVAILABLE: THE HADES ORIGINAL SOUNDTRACK!! ] The Hades Original Soundtrack, by our award-winning composer Darren Korb and featuring additional vocals by Ashley Barrett, features nearly two hours of pulse-pounding music created exclusively for our latest game, specially remastered for stand-alone listening. You know Darren and Ashley's work from our past titles, including Bastion, Transistor, and Pyre. The soundtrack is now available on Steam.

Note: Due to the Early Access nature of the game, expect a variety of new tracks to be added as we push forward to our v1.0! Want a sample? Listen to it on our YouTube channel.

[ NEW LANGUAGE OPTIONS! ] One more thing: We're pleased to announce that we are in the midst of localizing Hades in a variety of different languages!

These include text translations in French, Italian, German, Spanish, Russian, Brazilian Portuguese, Polish, Korean, and Simplified Chinese.

As we have just recently initiated this process in earnest as part of our Early Access, please know that not all translated content is fully up to date, and we're working through various issues that come with a big localization project such as this. We look forward to your feedback, and thank you for your understanding!

[ ABOUT EARLY ACCESS ] Early Access means you can play Hades while it's still in active development. We expect to be in Early Access till sometime in 2020.

We designed Hades as an Early Access game from the ground up. Our foremost goal is to see if we can create something great in partnership with our community -- a game that is true to our values about design, worldbuilding, and storytelling, and can naturally grow and evolve based on the feedback we get along the way. Every aspect of the game, from its theme to its modular structure to its approach to narrative, flow from this idea.

We've come a long way in our first year of open development. We've shipped eight Major Updates so far, roughly tripling the amount of content since launch. We've improved our production process, and grown accustomed to developing our game out in the open (rather than in secrecy as we've done in the past, with Bastion, Transistor, and Pyre). We think this is the perfect time to expand our audience in Early Access by bringing Hades to Steam, so that when we finally hit that v1.0 mark, it's really going to be the best game it can be.


[ ABOUT SUPERGIANT GAMES ] We're a small independent studio in San Francisco best known for our critically acclaimed games Bastion, Transistor, and Pyre, which together have sold more than 10 million copies worldwide, on more than 10 different platforms. This year marks our 10th anniversary. All seven of our original staff are still working together here in their respective roles, now bolstered by the talents of approximately 10 more talented individuals who complete our team. Our ambition has remained the same through the years: to make games that spark your imagination like the games you played as a kid.

Hades represents the sum of our experience working together over the years, looking for unique ways to synthesize exciting gameplay and storytelling possible only through games. We love working on this game, and we hope that will shine through when you play. We'll be looking forward to your thoughts, since with your help, we can make it even better. For more information, have a look at our Hades FAQ.