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Hades: Latest Updates

By Supergiant Games December 3rd, 2019

Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, characters, weapons, foes, powers, environments, and more, while expanding the story and fine-tuning all aspects of the experience.

Note: ๐Ÿ“ข indicates a change inspired by community feedback! Our latest patch notes are below:
Early Access Patch 033 - December 6, 2019 (Happy Birthday, HADES!)

This patch builds on our recent Welcome to Hell Update with new balance changes, additional story content, and for the first time... multi-language support!! It's a lovely time of year in the Underworld!


Highlights

Localization: added first-pass text translations in French, Italian, German, Spanish, Russian, Brazilian Portuguese, Korean, and Simplified Chinese!! We also have Polish coming soon.

Additional details:
1. To set the game's language, go to Options > Languages in the Main Menu.
2. We are just beginning to localize this game! Not all translations are fully up to date.
3. Stay tuned for more information about how you can contribute to localization as part of Early Access.


Infernal Arms, Aspects, & Abilities

Stygian Blade (Nemesis): reduced critical chance; adjusted scaling per rank
Heart-Seeking Bow (Zagreus): increased critical chance
Heart-Seeking Bow (Chiron): reduced max shots per Special


Boons & Blessings

๐Ÿ“ข Heaven's Vengeance (Zeus): normalized damage (to be generally greater than before)
๐Ÿ“ข Typhoon's Fury (Poseidon): increased power level; adjusted power scaling from improved rarity
๐Ÿ“ข Poseidon's Aid: increased damage
Blinding Flash (Athena): reduced power scaling from improved rarity
๐Ÿ“ข Dying Lament (Aphrodite): increased damage
๐Ÿ“ข Curse of Vengeance (Ares): increased damage; adjusted power scaling from improved rarity
๐Ÿ“ข After Party (Dionysus): increased healing effect
๐Ÿ“ข Premium Vintage (Dionysus): drops upgraded Nectar if you have the right Contractor Renovation
Black Out (Dionysus): fixed an issue preventing its damage bonus from applying reliably
Merciful End (Athena x Ares): no longer upgradeable using Poms
๐Ÿ“ข Roiling (Chaos): now only affects standard encounters (it no longer adds foes to mini-boss encounters)


Daedalus Hammer Upgrades

Relentless Barrage (Bow): now adds a flat bonus of additional shots (instead of a percent increase)
๐Ÿ“ข Charged Shot (Shield): increased damage


Foes & Encounters

Survival encounters can no longer have both elite foes and standard foes of the same type
๐Ÿ“ข Splitter: Deflect effects now work correctly against their split-up projectiles
Bone Hydra: improved target tracking for its wave-shooting heads
๐Ÿ“ข Soul-Catcher (Elite): reduced number added by Middle Management (Pact)
The Minotaur: updated some attack timings under the effects of Extreme Measures (Pact)...
Temple of Styx: Daedalus Hammers no longer offered as rewards for the clearing mini-boss chambers
Final Boss: improved pathfinding in some corners of the environment


Keepsakes & Items

Pierced Butterfly (Thanatos): slightly reduced damage scaling
๐Ÿ“ข Cyclops Jerky (Well): increased power level; reduced cost
Cyclops Jerky Select (Fallen Hero): slightly increased power level


Pact of Punishment

Middle Management: increased Heat
Extreme Measures: increased Heat for ranks 2 and 3
Tight Deadline: countdown now pauses during Thanatos encounters (DEADline, get it??)


Level Design & Environments

Minor fixes and improvements to some chambers


Art & Visual FX

Added a unique icon for the Boon effect while using God Mode
Updated textures for the Wretched Thug (this was in the previous patch but not previously noted)
Other minor improvements


Menus & UI

๐Ÿ“ข You can use the Interact command as a shortcut to proceed through the Pact screen


Music & SFX

Minor fixes and improvements


Voice & Narrative

Added several new narrative events, mostly for Achilles
Added 100 more contextual voice lines in a variety of contexts related to our latest updated
Added an Inspect Point to a chamber in the Temple of Styx
Updated several older narrative events with Lord Hades, Achilles, Nyx, and Skelly
Minor fixes and improvements to some narrative events and contextual voice lines


Miscellaneous

Asphodel transit barges no longer appear at entrance points you did not use
Added last-hit presentation to The Minotaur and Final Boss encounters
Spectators in the final chamber in Elysium no longer emote as vigorously
Added some missing subtitles for Thanatos
Minor text changes


Bug Fixes

๐Ÿ“ข Fixed a rare crash caused by Charon responding to some voice lines
Fixed some narrative events not displaying correctly vs. the Fury Sisters using Extreme Measures (Pact)
Fixed music sometimes stopping unexpectedly in the Temple of Styx
Fixed several issues with toggling God Mode
๐Ÿ“ข Fixed Theseus not gaining his shield effects correctly under Extreme Measures (Pact)
๐Ÿ“ข Fixed Legendary Keepsake inactive presentation occurring in the House of Hades
๐Ÿ“ข Fixed Chaos Gates not appearing in a certain Asphodel chamber despite using Light of Ixion (Well)
Fixed some issues with the clear conditions for Chthonic Colleagues (Fated List)
๐Ÿ“ข Fixed some Chaos Boons not showing Fated List Prophecy hints in the choice menu
๐Ÿ“ข Fixed a minor UI issue that could occur from the effects of Boiling Blood (Mirror)
๐Ÿ“ข Fixed a presentation issue in the first chamber of Elysium
Fixed various minor visual issues in some chambers
Other minor fixes


Quote of the Patch

'Some writers identify three of \[the Erinyes\], whom they name Alecto, Tisiphone, and Megaera, but they are usually neither named nor counted. They were described by Aeschylus as frighteningly hideous, but were seldom shown so in art.' ~Crowell's Handbook of Classical Mythology (E. Tripp)


Early Access Patch 032: The WELCOME to HELL Update - December 3, 2019

Welcome to our eighth Major Update, filled with new content and features for our early adopters as well as new players delving into the Underworld for the first time! As with all such updates, we plan to follow up with several smaller patches, closely monitoring your feedback as we go. Thank you for playing!


Highlights

Hell Mode: a more challenging way to play for veterans of the cycle of death & rebirth
God Mode: a more forgiving way to play for those who struggling to progress through the story
Underworld Renovations: the House Contractor has many new improvements available for commission
The Fated List: acquire this special parchment, & fulfill the Fates' prophecies! (for a reward, naturally)
Forge Bonds: you now can deepen your relationships with several key characters...
New Keepsakes: ...& if you do, you might just get something special!
Extreme Measures: engage the Pact of Punishment, & face Theseus & the Minotaur like never before!
New Story Events: we have added more new narrative events & voice lines than any previous update!


General Gameplay

Updated requirements for when many characters and game systems are introduced, to pace out the early-to-mid-game better; Orpheus, Chaos, Alecto, Tisiphone, and Thanatos can be revealed sooner
Updated Gifting System: several characters' Affinity Gauges can now be maxed out; this involves achieving certain conditions to unlock their gauges past Lv.6
Wretched Broker: now presents a consistent set of offers plus a Limited Time Offer
Death Defiance: most items and Boons that previously added charges now replenish spent charges
Infernal Troves: now lose reward value faster over time while you slay foes summoned to guard them
Bounty rewards are no longer random; they are now specific to clearing each Underworld region
Removed Valuable Urns from inter-region chambers


Infernal Arms & Abilities

Eternal Spear: increased damage of second and third thrusts in the Attack sequence
Adamant Rail: Bombard special can no longer deal backstab damage
Increased bonus to Darkness collected while using a weapon imbued with Dark Thirst


Boons & Blessings

Tidal Dash (Poseidon): slightly increased damage
Sunken Treasure (Poseidon): now can also drop Gemstones
Divine Flourish (Athena): removed brief invulnerability period
Last Stand (Athena): now replenishes a spent charge of Death Defiance (rather than giving you an extra)
Deathless Stand (Athena): same as above
Passion Dash (Aphrodite): now deals damage only at the start of the dash; increased damage
๐Ÿ“ข Ares' Aid: increased damage
๐Ÿ“ข Artemis' Aid: arrow shot now has a chance to deal Critical damage
Nasty Dash (Dionysus): now deals damage only at the start of the dash; increased damage
๐Ÿ“ข Dionysus' Aid: increased damage; reduced power scaling from improved rarity
Numbing Sensation (Dionysus): this and other Slow effects now affect bosses (to a reduced extent)
Merciful End (Athena x Ares): reduced power level
Deadly Reversal (Athena x Artemis): reduced chance of Critical damage
Heart Rend (Artemis x Aphrodite): increased power level
๐Ÿ“ข Black Out (Dionysus): reduced requirements, making this more likely to appear
๐Ÿ“ข Defiance (Chaos): rarity set to Legendary (still adds a charge of Death Defiance as before)
The gods no longer offer 'Exchange' Boons from the start (they will after several escape attempts)
Several Boons have updated scaling for Heroic rarity


Daedalus Hammer Upgrades

Double Nova (Blade): reduced damage radius
Double Edge (Blade): increased damage bonus
Super Nova (Blade): reduced damage bonus


Foes & Encounters

Theseus and The Minotaur: they challenge you to confront them using Extreme Measures (Pact)...
๐Ÿ“ข Adjusted foe compositions in Thanatos encounters
๐Ÿ“ข Erebus challenge chambers now have varied foe compositions based on which region you came from
๐Ÿ“ข 'Trial of the Gods': reduced duration of Athena shield effects
๐Ÿ“ข Updated several mini-boss encounters under the effects of Middle Management (Pact)
Megaera: increased damage of her whip attack; slightly increased speed of her tackle attack
Megaera and the Furies: adjusted their encounters under Extreme Measures (Pact); expect to face the Furies in a variety of combinations (sometimes in pairs as well as all together)
Gorgon: less inclined to fly out onto lava
๐Ÿ“ข Bone Hydra: increased lunge damage; attacks slightly less often under Extreme Measures (Pact)
๐Ÿ“ข Temple Poison Trap: improved hit box; fixed an issue where they could keep spewing after combat
๐Ÿ“ข Temple Axe Trap: improved hit box
Snakestone: added mini-boss variant in the Temple of Styx
Bother: added mini-boss variant in the Temple of Styx
Gigantic Vermin: added mini-boss variant in the Temple of Styx
Satyr Cultist: added mini-boss variant in the Temple of Styx
๐Ÿ“ข Final Boss: slightly reduced duration and frequency while Unseen
Other minor changes and improvements to encounters
Bosses now absorb excess damage between phases; previously, very damaging attacks such as Aphrodite's Aid could be used to bypass phases of these fights


Mirror of Night

Death Defiance: reduced cost of first rank; increased cost of subsequent ranks
Additional adjustments to ordering and costs of some upgrades


Keepsakes & Items

Legendary Keepsakes: newly added! See if you can discover all four currently available.
๐Ÿ“ข Shattered Shackle (Sisyphus): now also increases damage foes take from traps
๐Ÿ“ข Lambent Plume (Hermes): now gives you a bit more time to clear Thanatos encounters
Kiss of Styx (Well): reduced cost; now replenishes a spent charge of Death Defiance
Tinge of Erebus (Well): now yields more Darkness, as does the Darkness item sold by Charon
HydraLite (Well): reduced cost
A third Daedalus Hammer can no longer be purchased in the Temple of Styx
The Fallen Warrior now offers a Kiss of Styx Premium, which replenishes all Death Defiance charges
Skeleton Keys: functionally replaced with Chthonic Keys
Resource Formerly Known as Chthonic Keys: functionally replaced with Titan Blood
Resource Formerly Known as Ambrosia: now called Nectar
Ambrosia: newly added Bounty resource used with gifting, Wretched Broker, and more


House Contractor

The House Contractor can now be used to permanently upgrade certain resource pick-ups, such as...
Darkness: can now be upgraded to also slightly increase your life total
Gemstones: can now be upgraded to also give you some Charon's Obol
Chthonic Keys: can now be upgraded to also give you a charge of Fated Authority
Nectar: can now be upgraded to also give a random Boon +1 Lv. (as though you used a Pom of Power)
The House Contractor is now also the key to upgrading certain aspects of the Underworld, such as...
Breakable Urns can be upgraded to contain Charon's Obol (and must first be unlocked)
Infernal Troves can be upgraded to contain greater riches (and must first be unlocked)
Fountain Chambers in each Underworld region now must first be unlocked
๐Ÿ“ข Reduced costs for some outrageously priced House Decor


Fated List of Minor Prophecies

You are destined to obtain this newly added system from the House Contractor


Pact of Punishment

Increased max. Heat threshold for earning Bounties (doubling the previous cap)
The max. Heat threshold for earning Bounties is even higher in Hell Mode
Snake Oil: cut from game as a stand-alone Condition; its effect is now part of...
Extreme Measures: now affects bosses region-by-region, from Tartarus through Elysium
Middle Management: reduced to one rank; now affects each mini-boss encounter in a distinct way
๐Ÿ“ข Tight Deadline: countdown pauses at the same times as the 'Show Timer' setting; adjusted timers per each region; the out-of-time effect now can deal lethal damage
Personal Liability: newly added! Limited to Hell Mode, this removes your post-damage invincibility
Increased Heat clear requirements for earning Skelly's unlockables; these are now introduced later, after several successful clears (so you can first get used to the Pact)


Level Design & Environments

Added four new chambers to the Temple of Styx
๐Ÿ“ข Some Chaos chambers now have multiple exits; the exits now have Chamber Reward previews
๐Ÿ“ข Exits from Chaos chambers can now be altered using Fated Authority
๐Ÿ“ข Reduced appearance rate of Pools of Purging; they no longer appear in Tartarus
Other minor fixes and improvements to various chambers


Art & Visual FX

Map of the Underworld: updated look and presentation when traveling between regions
Sisyphus: now has a new portrait and character model!
Added portrait variants for Zagreus, Megaera, Thanatos, Theseus, and The Minotaur
Updated portraits for Megaera and Hypnos
Minor changes to portraits for Eurydice, Aphrodite, and Zagreus
Added various emote animations to some narrative events
Added several new expressive character animations for Megaera, Thanatos, and Zagreus
Updated look of Brimstones
Updated look of Satyr Cultist mini-boss
Valuable Urns now glint in a tastefully attention-grabby way
Death Defiance: updated effect presentation to be clearer and more dramatic
๐Ÿ“ข Toned down the look of Zeus lightning effects (don't tell him)
๐Ÿ“ข Added a new screen effect for when foolishly trudging through lava in Asphodel
Further visual improvements to various chambers, such as the final chamber in Elysium
Some of the shades in Asphodel now writhe for eternity
Updated look of narrative panels and tooltips
Updated visual FX for the Throw special using the Chaos Shield
Updated visual FX for the Raging Rush using Achilles' Spear Aspect
Minor improvements to Heart-Seeking Bow charge-up recovery animation
Optimized textures and animations on the Bloodless
Other minor visual changes, fixes, and improvements


Menus & UI

Hell Mode: added option when starting a new game. Makes you have to use the Pact from the start
God Mode: added to Settings Screen. Instantly makes you tougher; effect increases when you die
๐Ÿ“ข Boon Info Overlay: minor presentation improvements; changed default hotkey; can now be accessed while interacting with characters such as Eurydice
Updated look and screen position of subtitles (formerly called 'captions' but they are officially subtitles now)
Subtitles now have a unique color depending on which character is speaking
Subtitles now enabled by default on new save slots (a majority of players were toggling them on)
Wretched Broker: screen has an updated look
'Play' Main Menu Screen: updated look; added one additional Save Slot
Underworld Codex: screen has an updated look; updated alert prompt
Updated look for the Affinity Gauge in the Codex (for characters you can give gifts to)
Other additional presentation changes around Gifting
The House Contractor may prompt you to stop by from time to time
๐Ÿ“ข Additional minor improvements to Pact screen feedback and usability
๐Ÿ“ข Minor improvements to Weapon Aspects screen feedback and usability
Added distinct Chamber indicators for elite, mini-boss, and boss chambers
Minor updates to the sorting of resources on the right side of the screen
Added Fated List indicator when choosing Boons and Upgrades tied to Prophecies
Added keyword tooltips to distinguish types of Well of Charon items
Improved feedback when trying to Cast while out of Bloodstone ammo
Improved feedback when trying to enter Infernal Gates with too little Heat
Added keyboard selection input in Well of Charon
Other minor fixes, changes, and improvements


Music & SFX

๐Ÿ“ข The song of Eurydice does not always start from the beginning when you find her
Added many new sound effects to accompany new and updated systems, such as the Fated List
Added new sound effects for the Map of the Underworld
Added new sound effects for Death Defiance activation
Added new ambient sound in and around the final chamber of Elysium
Added sound effects for Hera's Bow Aspect special ability
Updated some sound effects for the Bone Hydra
Added different sounds while choosing Boons or Upgrades based on the god or upgrade type
Added impact sounds to Support Fire (Artemis) arrow shot
Added impact sounds to Nasty Dash (Dionysus) and Dionysus' Aid
Updated impact sounds for Tidal Dash (Poseidon) and Poseidon's Aid
Added ambient sound to the Lounge in the House of Hades
Other minor changes, fixes, and mix improvements


Voice & Narrative

Added many new narrative events (including with Megaera, Thanatos, Sisyphus, Skelly, Lord Hades, Achilles, Theseus, the Minotaur, Ares, Dionysus, and more)
Extended Affinity Gauges for Megaera, Thanatos, Sisyphus, and Skelly (you can give them more gifts)
Normalized the Affinity Gauges for some other characters, capping them to Lv.6
Updated Affinity Gauges for certain characters.
Added many new Zagreus voice events for various gameplay contexts
๐Ÿ“ข If Meg blames her losses on the Mirror and you face her without its effects, she will acknowledge it
Added Codex entries for Titan Blood and Ambrosia
Added to Codex entries for Megaera, Thanatos, Sisyphus, and Skelly
Updated Codex entries for Nectar and Chthonic Keys
Added presentation the first time you enter a Chaos Gate
Updated requirements and other minor changes to various narrative events
Fixes and tuning to various contextual voice events


Miscellaneous

Updated Development Roadmap to reflect our plans for our January 2020 Major Update, and beyond
The final chamber in Elysium is now quite a bit livelier
A certain letter written to a certain god appearing in a certain scene has a new look
Sisyphus: we are investigating reports of unusual interactions with an inanimate object in his chamber
Orpheus: you now have to do something to 'unlock' him (if you haven't met; he can be unlocked sooner now)
When you first get the Codex , it now is back-filled with any entries you would have already unlocked
The alert prompt to open the Codex will no longer play during combat (it will show up after)
Zagreus has lost the will to senselessly somersault in the House (reminder: no fighting in the House!)
Adjusted Thanatos entrance and exit interacts during his encounters
Added an animation for when Zagreus is stunned by certain attacks
Pausing the game now reliably pauses any voiceover in progress
Pausing the game now possible while Boon Info Overlay is displayed
๐Ÿ“ข Damage numbers from Deflect attacks show up in Athena's colors
Added a custom weapon objective hint in the Courtyard after equipping Achilles' Spear Aspect
When starting a new escape attempt, a perfect landing must be executed with greater precision
Updated Credits; including with some more exceptional Community Contributors (Cheers!!)
Various text fixes, updates, and clarifications


Bug Fixes

๐Ÿ“ข Fixed a crash that could occur while rapidly switching pages in the Codex
Fixed several additional scripting issues with the Eurydice & Orpheus story subplot
Fixed an issue where deflecting attacks from Skull-Crushers could still deal damage
Fixed various issues that could occur while exiting a chamber during an Infernal Trove battle
Fixed an issue causing the special shot of Hestia's Rail Aspect to fire unexpectedly
Fixed Hestia's Rail Aspect not interacting properly with certain Boons and Hammer Upgrades
๐Ÿ“ข Fixed Tipsy Shot (Dionysus) not interacting properly with Flurry Cast (Hermes)
Fixed Divine Dash (Athena) sometimes hitting twice unexpectedly
Fixed Battle Rage (Ares) not benefiting from improved rarity
๐Ÿ“ข Fixed several issues with switching between different Weapon Aspects
Fixed some obstacles in Asphodel not having impact feedback
๐Ÿ“ข Fixed Tight Deadline (Pact) timer appearing in the House
๐Ÿ“ข Many other minor fixes


Bug Additions

Will get back to you next patch


Quote of the Patch

'And I saw Sisyphus too, bound to his own torture,
grappling his monstrous boulder with both arms working,
heaving, hands struggling, legs driving, he kept on
thrusting the rock uphill toward the brink.'
~The Odyssey (Homer; R. Fagles translation)


Patch Notes Archive

For patch notes from the previous Major Update, check out The Superstar Update Patch Notes (October, 2019).