To recap the big stuff from our November announcement:
Bastion is an original action RPG set in a lush imaginative world, in which players must create and fight for civilization’s last refuge as a mysterious narrator marks their every move. We released the first version a little over five years ago, as part of the Xbox 360's Summer of Arcade showcase. The game went on to earn more than 100 industry awards and accolades, sell close to 4 million copies to date across different platforms, and in general exceed all our wildest expectations. Now, it's available on Xbox One!Quick Facts about Bastion for Xbox One:
- It's free for a limited time if you own Bastion for Xbox 360!
If you already own Bastion for the Xbox 360, you'll be able to download Bastion for Xbox One for free till January 1, 2017. We really appreciate your support of our first game and hope you enjoy it all over again!
Otherwise, Bastion for Xbox One retails for $14.99.
- It's a faithful adaptation of the original game.
Bringing Bastion to Xbox One was more involved than flipping a switch that says 'make it backwards compatible'! The game has been re-built to feel native to the platform.
The main differences compared with the Xbox 360 original are that the game runs in full 1080p (versus 720p in the original), and there are more Achievements to unlock. It also includes the Stranger's Dream DLC, which wasn't available at the game's launch.
We're very grateful to a number of folks in a number of places who helped make Bastion for Xbox One a reality:
To the team at Warner Bros., our publishing partners on Bastion who've supported the game along with us all these years, thank you!!
To the team at Barcelona-based BlitWorks, who've shouldered the task of bringing every pixel and more over to the Xbox One hardware, thank you!!
To Xbox fans around the world, and the Xbox team at Microsoft, thank you!!
And, of course, we remain ever grateful to all of you out there who love and remember Bastion, because it's thanks to you that we get to stick together as a team and keep making games day to day.